Spectral DaggerQ
Spectral Dagger

ABILITY:Point, Unit Target

AFFECTS:Enemy Hero

DAMAGE TYPE:Magical

DISPELLABLE:Yes

Spectre flings a dagger to draw a Shadow Path, dealing damage and slowing the movement speed of any enemies along the trail. Units hit by the dagger also trail a Shadow Path. While treading the path, Spectre phases through otherwise impassable terrain.

There is a 1 second grace period after leaving the path where no collision is preserved.

DAMAGE: 70 / 120 / 170 / 220
MOVEMENT SPEED CHANGE: 10% / 14% / 18% / 22%
DURATION: 7
CAST POINT 0.3s
22 / 20 / 18 / 16
130 / 140 / 150 / 160
Mercurial's dagger eclipses the physical plane in shadow, a state in which mortals cower, but spectres thrive.
Desolate
Desolate

ABILITY:Passive

DAMAGE TYPE:Pure

PIERCES DEBUFF IMMUNITY:Yes

Deals bonus damage whenever Spectre attacks an enemy that does not have any allied units within a 400 radius around them.

Damage is dealt before Spectre's attack.

Spectre's illusions also have Desolate.

BONUS DAMAGE: 25 / 40 / 55 / 70
RADIUS: 400
Often times, warriors find themselves alone with a vision of Mercurial - the fated question is if it is the true Spectre.
Dispersion
Dispersion

ABILITY:Passive

PIERCES DEBUFF IMMUNITY:Yes

Damage done to Spectre is reflected on her enemies, leaving her unharmed. The effect lessens with distance.

The reflected damage is not dealt to Spectre.

Illusions don't get this ability.

Damage is reflected before reductions, and is returned as the same damage type.

DAMAGE REFLECTED: 8% / 12% / 16% / 20%
MIN RADIUS: 300
MAX RADIUS: 800
A daunting task lies before enemies of Mercurial - killing a shadow with blade and magic.
RealityD
Reality

ABILITY:Not Learnable, Point

Spectre exchanges places with a chosen Haunt.

COOLDOWN: 3
CAST POINT 0s
The scattered shadows unite into the one true Spectre.
HauntF
Haunt

ABILITY:No Target

PIERCES DEBUFF IMMUNITY:Yes

Creates a spectral nemesis to attack each enemy hero. Illusions spawned from this ability follow the same rules as Shadow Step illusions and can also be swapped to by using Reality.

HAUNT DURATION: 7
HAUNT DAMAGE: 80%
HAUNT DAMAGE TAKEN: 200%
CAST POINT 0.3s
160
150
At the height of combat, Mercurial's physical manifestation shatters, and the shadowy pieces haunt those who still cling to life.
Shadow StepR
Shadow Step

ABILITY:Unit Target

AFFECTS:Enemy Hero

PIERCES DEBUFF IMMUNITY:Yes

Creates a spectral nemesis to haunt a single visible enemy hero. At any moment during the duration, Spectre can use Reality to exchange places with any haunting illusion.

Haunt illusions are uncontrollable, take extra damage, and deal less damage than Spectre herself. They ignore terrain.

DURATION: 5 / 6 / 7
HAUNT DAMAGE: 40% / 60% / 80%
HAUNT DAMAGE TAKEN: 200%
CAST POINT 0.3s
60 / 50 / 40
150
With great focus of will, Mercurial can sometimes limit the extent of her division.
Spectral
Spectral

ABILITY:Passive, Skip For Keybinds

Spectre and her illusions are permanently phased.

Last Updated

Hero Talents
Talent Tree
+5% Dispersion
25
+30% Haunt Illusion Damage
+12% Spectral Dagger Slow/Bonus
20
+350 Health
+80 Spectral Dagger Damage
15
+15 Desolate Damage
+4 Health Regen
10
-4s Spectral Dagger Cooldown
Hero Attributes
StrengthAgilityIntelligence
21 +2.525 +2.116 +1.7
Movement speed290
Sight range1800/800
Armor3.5
Base attack time1.7
Damage48 - 52
Attack point0.3