Sticky NapalmQ
Sticky Napalm

ABILITY:Point

AFFECTS:Enemy Basic, Enemy Hero

DAMAGE TYPE:Magical

PIERCES DEBUFF IMMUNITY:No

DISPELLABLE:Yes

Drenches an area in sticky oil, amplifying damage from Batrider's attacks and abilities and slowing the movement speed and turn rate of enemies. Additional casts of Sticky Napalm continue to increase damage, up to 10 / 10 / 10 / 10 stacks. Applies a small amount of damage with each cast.

All damage from Batrider gets amplified, except for Radiance, Orb of Venom, Urn of Shadows, and Spirit Vessel.

Sticky Napalm does not require turning to cast.

Sticky Napalm deals 20% damage to creeps.

COOLDOWN: 3
DAMAGE PER STACK: 5 / 10 / 15 / 20
RADIUS: 375
DURATION: 6
MOVEMENT SLOW: -1.5% / -3% / -4.5% / -6%
TURN RATE SLOW: -10% / -30% / -50% / -70%
APPLICATION DAMAGE: 5 / 10 / 15 / 20
CAST POINT 0s
22
It's not uncommon to hear the Rider cackle while he increases the flammability of his opponents.
FlamebreakW
Flamebreak

ABILITY:Point

DAMAGE TYPE:Magical

PIERCES DEBUFF IMMUNITY:No

DISPELLABLE:Yes

Hurls an explosive cocktail that explodes when it reaches the target location, knocking back, slowing and dealing damage over time to enemies in the area.

IMPACT DAMAGE: 25 / 50 / 75 / 100
DAMAGE PER SECOND: 25 / 30 / 35 / 40
BURN DURATION: 2 / 3 / 4 / 5
RADIUS: 450
KNOCKBACK DISTANCE: 250
MOVEMENT SLOW: 15% / 20% / 25% / 30%
CAST POINT 0.2s
22 / 19 / 16 / 13
110 / 115 / 120 / 125
A molotov cocktail is the weapon of choice for Batrider.
FireflyE
Firefly

ABILITY:No Target

DAMAGE TYPE:Magical

PIERCES DEBUFF IMMUNITY:No

DISPELLABLE:No

Batrider takes to the skies, laying down a trail of flames from the air. The fire damages any enemies it touches, and destroys trees below Batrider.

During this the Batrider can fly above units, trees and impassable terrain.

If duration ends when above impassable terrain, the Batrider can get stuck.

The trail persists through Batrider's death.

DAMAGE PER SECOND: 25 / 50 / 75 / 100
RADIUS: 200
DURATION: 15
CAST POINT 0s
45 / 40 / 35 / 30
100
When an enemy escapes into the Yama Raskav Jungle, most would cut through the brush to find the fugitive. Batrider just chooses to destroy the jungle along with his foes.
APPLICATION DAMAGE:D
APPLICATION DAMAGE:

ABILITY:Hidden, Not Learnable

PIERCES DEBUFF IMMUNITY:No

DISPELLABLE:Yes

Smoldering ResinF
Smoldering Resin

ABILITY:Innate Ui, Passive

Batrider's attacks apply a debuff that deals 15% of the attack damage every 1s for 2s.

Flaming LassoR
Flaming Lasso

ABILITY:Unit Target

AFFECTS:Enemy Basic, Enemy Hero

DAMAGE TYPE:Magical

PIERCES DEBUFF IMMUNITY:Yes

DISPELLABLE:Yes Strong

Lassoes an enemy and drags them in Batrider's wake. Dragged units cannot move, attack, or use abilities. Teleporting or blinking will break the lasso.

Killing the target or the Batrider will break the lasso before its expiration.

If Batrider moves more than 425 units in 0.05 seconds the lasso breaks.

Batrider cannot attack while using Flaming Lasso.

DURATION: 2.25 / 2.75 / 3.25
TOTAL DAMAGE: 200 / 350 / 500
CAST POINT 0.3s
125 / 150 / 175
Few dare to ask to ride on the bat, as Batrider gives them free of charge.

Last Updated

Hero Talents
Talent Tree
Flamebreak applies 2 Sticky Napalm Stacks
25
+10 Sticky Napalm Damage
2 Flamebreak Charges
20
+4.5s Firefly Duration
-7s Flaming Lasso Cooldown
15
+20 Movement Speed
+50 Flamebreak Knockback Distance
10
+50 Sticky Napalm Radius
Hero Attributes
StrengthAgilityIntelligence
28 +2.215 +1.422 +2.0
Movement speed330
Sight range1600/800
Armor4.1
Base attack time1.7
Damage18 - 22
Attack point0.3