Sticky BombQ
Sticky Bomb

ABILITY:Point

DAMAGE TYPE:Magical

PIERCES DEBUFF IMMUNITY:No

DISPELLABLE:Yes

Lobs a Sticky Bomb towards the target area. If it lands next to an enemy hero, the bomb will stick to it, slowing its movement speed. After a few seconds the bomb will explode, dealing damage in an area around the detonation and applying a secondary slow for 3 seconds.

EXPLOSION DELAY: 2
STICK RADIUS: 300
DAMAGE: 80 / 160 / 240 / 320
MOVEMENT SLOW: 25% / 35% / 45% / 55%
SECONDARY MOVEMENT SLOW: 15% / 25% / 35% / 45%
EXPLOSION RADIUS: 350
CAST POINT 0.1s
16 / 13 / 10 / 7
100 / 115 / 130 / 145
Such revolutionary brilliance was meant to be shared.
Reactive TazerW
Reactive Tazer

ABILITY:No Target

AFFECTS:Friendly Creep, Friendly Hero

PIERCES DEBUFF IMMUNITY:No

DISPELLABLE:Yes

Techies trigger an electric charge giving them bonus movement speed for a short period of time. Enemies attacking Techies are temporarily disarmed and get a Basic Dispel. At the end of the effect, the charge explodes, disarming all enemies within the radius.

BUFF DURATION: 6
DISARM DURATION: 2.4 / 2.7 / 3 / 3.3
MOVEMENT BONUS: 18% / 22% / 26% / 30%
EXPLOSION RADIUS: 400
DAMAGE: 300
CAST POINT 0.1s
30 / 25 / 20 / 15
60
A steady bomb hand prefers an abundance of personal space.
Blast Off!E
Blast Off!

ABILITY:Point

DAMAGE TYPE:Magical

PIERCES DEBUFF IMMUNITY:No

DISPELLABLE:Yes

Techies hurtle themselves into the enemy's midst, detonating charges upon impact which deal massive area of effect damage and stun enemies. Upon landing, the assault deals Techies non-lethal damage equal to a percentage of their current health.

The self-damage Techies receive from this blast is pure and non-lethal.

This ability destroys trees.

EXPLOSION RADIUS: 400
FULL DAMAGE: 200 / 300 / 400 / 500
STUN DURATION: 0.8 / 1 / 1.2 / 1.4
CURRENT HP SELF DAMAGE: 20%
CAST POINT 1s
40 / 35 / 30 / 25
100 / 125 / 150 / 175
Where we going?
Detonate TazerD
Detonate Tazer

ABILITY:Hidden, No Target, Not Learnable

Detonate Reactive Tazer immediately.

0.5
Minefield SignF
Minefield Sign

ABILITY:Not Learnable, Point, Show In Guides

DAMAGE TYPE:None

Plant a warning sign, causing mines within its radius to be invulnerable. Only one sign can exist at a time. Lasts 60 seconds.

EFFECT RADIUS: 500
SIGN DURATION: 60
DAMAGE: 300
MOVEMENT TRIGGER AMOUNT: 200
CAST POINT 1.5s
0
Watch your step!
Proximity MinesR
Proximity Mines

ABILITY:Point

DAMAGE TYPE:Magical

PIERCES DEBUFF IMMUNITY:No

DISPELLABLE:Yes

Plant an invisible mine that cannot be detected by True Sight, but is visible if an enemy is within the active 500 AoE of the mine. Mines detonate if an enemy is standing within the active AoE for 1 seconds dealing damage and temporarily reducing the enemy's Magic Resistance. The explosion deals full damage if the target is within 150 radius and decreases up to 50% on the edge. Deals 30% damage to buildings.

Cannot be placed within 350 AoE of another Proximity Mine.

Proximity Mines do not block neutral creep camps from spawning.

Mines last until they explode or are destroyed.

Mines are triggered by invisible units.

Grants 30 gold if destroyed by an enemy hero.

Debuff immune units will reveal mines, but not trigger detonation.

EXPLOSION RADIUS: 500
DAMAGE: 400 / 575 / 750
BUILDING DAMAGE: 30%
ACTIVATION DELAY: 1
MAGIC RESISTANCE REDUCTION: 15% / 20% / 25%
DEBUFF DURATION: 5
CAST POINT 0s
0
110 / 140 / 170
The bane of Toterin!

Last Updated

Hero Talents
Talent Tree
-0.8s Proximity Mines Activation Delay
25
+252 Damage
-15s Blast Off! Cooldown
20
+125 Sticky Bomb Latch/Explosion Radius
+3 Mana Regen
15
+200 Blast Off! Damage
-3s Proximity Mines Cooldown
10
+20% Magic Resistance
Hero Attributes
StrengthAgilityIntelligence
19 +2.514 +1.325 +3.0
Movement speed300
Sight range1800/800
Armor3.96
Base attack time1.7
Damage22 - 24
Attack point0.5