Earth SpikeQ
Earth Spike

ABILITY:Point, Unit Target

AFFECTS:Enemy Basic, Enemy Hero

DAMAGE TYPE:Magical

PIERCES DEBUFF IMMUNITY:No

DISPELLABLE:Yes Strong

Rock spikes burst from the earth along a straight path. Enemy units are hurled into the air, then are stunned and take damage when they fall.

The spikes move at 2800 units per second.

DAMAGE: 105 / 170 / 235 / 300
STUN DURATION: 1.3 / 1.6 / 1.9 / 2.2
CAST POINT 0.3s
90 / 110 / 130 / 150
The Demon Witch exercises his demonic covenant, opening a fissure from hell.
HexW
Hex

ABILITY:Unit Target

AFFECTS:Enemy Basic, Enemy Hero

PIERCES DEBUFF IMMUNITY:No

DISPELLABLE:Yes Strong

Transforms an enemy unit into a harmless beast, with all special abilities disabled.

Instantly destroys illusions.

The target will have a base movement speed of 120, but buffs granting maximum movement speed won't be disabled.

DURATION: 2 / 2.4 / 2.8 / 3.2
CAST POINT 0s
125 / 150 / 175 / 200
Lion is compelled to share his transfiguration, twisting the essence of those who oppose him.
Mana DrainE
Mana Drain

ABILITY:Channelled, Unit Target

AFFECTS:Enemy Basic, Enemy Hero

PIERCES DEBUFF IMMUNITY:No

DISPELLABLE:No

CHANNELED - Channels magical energy, taking mana and slowing enemies over time. Can target allies to give them mana and movement speed at a 50% rate.

Instantly destroys illusions and prevents heroes from going invisible.

CHANNEL TIME: 5
MANA PER SECOND: 20 / 40 / 60 / 120
BREAK DISTANCE: 1100
MOVEMENT SLOW/BONUS: 15% / 20% / 25% / 30%
CAST POINT 0.3s
15 / 12 / 9 / 6
0
Lesser magi are nothing more than a source of magical restoration for the Demon Witch.
To Hell and BackD
To Hell and Back

ABILITY:Passive, Skip For Keybinds

DISPELLABLE:No

Lion gains 20% debuff duration and 20% spell amplification for 90s after respawning.

Finger of DeathR
Finger of Death

ABILITY:Unit Target

AFFECTS:Enemy Basic, Enemy Hero

DAMAGE TYPE:Magical

PIERCES DEBUFF IMMUNITY:No

Rips at an enemy unit, trying to turn it inside-out. Deals massive damage and grows stronger with each life it consumes.

Finger of Death has a 0.25 delay before the damage is applied after the spell is cast, allowing certain abilities to avoid the damage.

Finger of Death only gains damage if the enemy hero dies within 3 seconds of being affected by Finger of Death.

DAMAGE: 600 / 725 / 850
DAMAGE PER KILL: 40
COOLDOWN: 80 / 50 / 20
AREA OF EFFECT: 325
CAST POINT 0.3s
140 / 90 / 40
200 / 400 / 600
Lion's disfigured hand is also the source of his greatest power, capable of flooding victims with malefic force.

Last Updated

Hero Talents
Talent Tree
+250 AoE Hex
25
+600 Earth Spike cast range/travel distance
Earth Spike affects a 30 degree cone
20
+20 Finger of Death Damage Per Kill
+70 Max Health Per Finger of Death Kill
15
-2s Hex Cooldown
+65 Earth Spike Damage
10
+10% Mana Drain Slow
Hero Attributes
StrengthAgilityIntelligence
18 +2.415 +1.720 +3.5
Movement speed290
Sight range1800/800
Armor2.1
Base attack time1.7
Damage49 - 55
Attack point0.43